However, blaming TFP for another company's bankruptcy and therefor, the stoppage of updates and support that TTG was going in the past is not right. The cooking mechanics of 7 Days To Die, plays a massive role in one’s ability to survive. TTG going bankrupt hurt a lot of consumers out there, not just those that purchased 7D2D. Discovering new towns, traders, and hubs in the latest Alpha 17 update of 7 Days to Die is. Once they finish 7D2D for the PC, they will then look into the "possibility" of selling the rights to any publisher wanting to port the finished game over to consoles - if that is possible to do based on hardware limitations or if any console publisher wants to port the game over. TFP has stated that their focus is on the PC game, as it has been for years now. Just like they didn't have the responsibility of updating the game on the consoles when TTG owned the rights. TFP got the rights back to the console game itself after TTG went bankrupt, but those rights did not include requirements that TFP were now responsible for updating the console version of the game. Telltale games purchased the rights to port the Alpha game to the consoles and were responsible for maintaining and updating the game as they saw fit. They don't take the money earned from console sales and only allocate it towards the console games or vice versa. Rick also mentions that they are in talks with Microsoft and Sony to negotiate a discount program for existing owners of the original console game.Every dollar they make goes to TFP, not to PC. So the old goal of waiting until PC goes gold before releasing console versions has been altered to getting 7 Days to Die out to consoles even before PC goes gold and to continue to finish up both PC and Console versions concurrently. In a shocking announcement, Rick says that not only is the console development even with PC but that if all goes well their goal is to release PC Alpha 22 as the Version 1 release for console. In the first Dev stream for Alpha 21, Rick and Joel showed A21 footage running on a PS5 to highlight the fact that they are developing the new console version concurrently with PC along with partner Titanium Games from Australia. PS4 and Xbox One players eager to continue their journey on. TFP is committed 100% to that goal and it is the reason they purchased the console rights to their game so they could ensure that it would happen once PC development was finished. 2021, whether through the high-speed thrills of Los Santos Tuners, chasing down Dr. In a tweet, Rick Huenink made the comment that there will for sure be a port of the finished game for Playstation 5 and the new Xbox Series. But it also included help with easing the way for porting the game to consoles in the future once it was done. The main focus of this consult was to get the most out of the heavy optimization work they were planning starting with A20 until final release of the game. 7 Days to Die PS4 and 7 Days to Die XBox One were in their final form forever.Įarlier this year TFP scheduled a consultation with Unity Developers to get personalized help for using Unity optimally with their game. The title may see a next-gen release in the future, but there’s no official timeline for when that will be. TFP made the tough decision to not find a new partner to continue updating the existing game. As of now, 7 Days to Die is available on Xbox One, PS4, PC, MacOS, and Linux. In the aftermath, TFP was able to secure the rights to their intellectual property ensuring that they would be able to port future versions of the game to future consoles. Telltale Games then went bankrupt which caused Iron Galaxy to cease work on the port. The port was completed and the game shipped to consoles and was subsequently updated over time with bug fixes as well as new content from Alpha 15 and a bit from Alpha 16. Changed reduced air drop loot to a maximum of 6 items instead of 9. Changed hardness of concrete/cobblestone, metal and their resistance to explosions (Joel) Changed only one book can be found in book loot group instead of 1-2. Telltale Games hired the studio, Iron Galaxy, to code the port and TFP assigned members of their own team to be liaisons with Iron Galaxy for giving support as needed from their end. Changed tuned pipe bombs and rockets and their damage to players, zombies and structures. This port would be based upon the Alpha 14 PC version. The Fun Pimps formed a partnership with publisher, Telltale Games, to bring a port of 7 Days to Die to Playstation 4 and XBox One. If you wish to comment on something you read here, do so in Console General Discussions. This is a locked thread so that only news will be posted here. In another effort to make sure accurate news about the console version of 7 Days to Die is being reported, I am posting the happenings that occur towards console owners being able to play a version of 7 Days to Die that has parity with the PC version.
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